Kenray Barnabas
Kenray Barnabas
3D Generalist
Overland Park, KS, United States

3D Generalist with a passion for creating eye catching visuals through design, modeling, texturing, lighting and rendering. I have over eight years of 3D experience including six years of industry experience. Throughout my industry experience I have worked on various projects from architectural visualization, product renderings, asset development for games and film.

Resume PDF

Skills

3D ModelingOptimizationDigital SculptingHigh-poly ModelingLow-poly ModelingPBR TexturingLightingRenderingRiggingVideo EditingImage Editing

Software proficiency

ZBrush
ZBrush
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere
V-Ray
V-Ray
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Maya
Maya
3ds Max
3ds Max

Experience

  • 3D Generalist at Rocketschas
    Remote, United States of America
    August 2021 - Present

    -3D assets development

    -high res sculpting and modeling

    -optimization

    -Texturing

    -UE4 Assets development

  • 3d Character Artist at NiteOut
    United States of America
    November 2020 - August 2021

    - Remote Contract 3d character modeler

    - Texturing

    - Character outfit development

    - Modular assets development

  • 3d Character Artist at Noxart
    Turkey
    July 2020 - September 2020

    - Remote Contract character modeler and texture artist

    - High res sculpting

    - Optimization

    - High res baking and texturing

  • Interactive Designer at SkylineE3
    Lenexa, United States of America
    April 2019 - April 2021

    -3D Modeing

    -Texturing&Materials

    -Lighting&Rendering

    -Production ready prints

    -Tradeshow solutions

    -Exhibit booth design

  • 3D Animator at Trinity Animation
    Lee's Summit, United States of America
    November 2016 - February 2018

    -3D modeling, texturing, lighting, and rendering.

    -Animation and compositing

    -Asset prepping

    -producing photo-real renderings

  • Intern at Fuse Animation
    Minneapolis, United States of America
    January 2016 - June 2016

    -3D modeling, texturing, lighting, and rendering.

    -animation and video editing.