I worked with Skillademia to develop another course on 3d character development. In this course I show how you can concept and develop in Blender using built in features and other methods of development with the help of add-ons. I also show an overview of Substance Painter and how to utilize Substance Painter's layer workflow and procedural capabilities. The course is shorter than my previous one but it is nice overview of the character development pipeline for games.
https://www.udemy.com/course/blender-character-creation-megacourse-beginner-to-expert/