Goblin Sketch in Blender 2.82 using custom tools for modeling and rendering. 🙂
I had created a few python scripts in blender a while back. One for sculpting, another for rendering, then one to automate tasks in modeling especially for set dimensions. the biggest python script I’ve created in Blender. 😅
The rendering script has built in features under one panel, but my main focus was creating a render selected only feature. This really comes in handy when doing post work and you are just swapping out objects in post with the same background. Or if you want to render just the updated materials on a specific object by just selecting and hitting render.
I’ve been using these scripts for a while and they’ve really helped speed up my workflow in Blender. These scripts will be available on my artstation and website store soon! 🙂