Ne Zha

The animation was rendered out with Eevee and comped in After Effects.

Eevee Renders

Eevee Renders

Cycles Render. Here I was practicing skin details using XYZ alphas and skin shader setup.

Cycles Render. Here I was practicing skin details using XYZ alphas and skin shader setup.

Finally finished this personal project. This was my take on Ne Zha the protection deity. This model was intended as a game character and was rendered with Blender's real time renderer Eevee. After watching the Nezha 3d animated film on Netflix I was inspired to do my own rendition of the character. It was a good film and being a sucker for martial arts movies I definitely enjoyed the action sequences. Hope you guys like it. Check out some more process and development under my work in progress page. Enjoy! ✌️